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Blog posts tagged
"Development"


Alan Pope
10 September 2020

Snap! Collaborate and listen!

Desktop Article

You’d think we would be running out of terrible/great (delete as applicable) 80s songs to try and shoehorn into the titles of these blog posts. Turns out, not quite yet! “How can I help?” is a phrase often used in Open Source projects by enthusiastic users and developers. There are a lot of moving parts ...


Igor Ljubuncic
27 August 2020

Snapcraft corner: Staying on track

Desktop Article

Snapcraft channels and, consequently, tracks are an important, highly useful element of the snap ecosystem. Tracks enable snap developers to publish multiple supported releases of their application under the same snap name. All snaps must have a default track – called latest, but there can be many others, giving both developers flexibilit ...


Igor Ljubuncic
20 August 2020

Tour of the snap developer account in the Snap Store

Desktop Article

Sometimes, you may wonder, what’s on the other side of the curtain? If you’re a developer contemplating snaps, you surely want to know the range of tools and options available in the developer account dashboard in the Snap Store. But some of the features may not necessarily be immediately visible or relevant until you’ve uploaded ...


H Wilkins
19 June 2020

Making the MAAS machine list fast with React

Design Article

We have been transitioning the web interface for MAAS from AngularJS to React. One of the reasons for this is to make the interface faster. The main page with performance issues is the list of machines. This list needs to be fast at displaying a few hundred machines at a bare minimum. So what happens ...


Igor Ljubuncic
5 June 2020

Fabrica – Your self-hosted snap factory

Cloud and server Article

There are many ways one can go about building snaps. You can do it on your local system, by manually running commands in a terminal window. If you have a developer account in the Snap Store, you can use the integrated build functionality to create snaps. You can also use Launchpad, Electron Builder or a ...


Igor Ljubuncic
29 May 2020

Snapcraft development tips: how to troubleshoot snaps with services

Cloud and server Article

In the past, we have discussed various ways on how to debug and troubleshoot potential issues during snap development. The ability to quickly iterate, resolve build process hurdles and publish the application in a timely manner is essential to a robust, positive development experience. Today, we would like to outline a few basic tips and ...


Igor Ljubuncic
20 May 2020

Experimental feature: progressive releases

Cloud and server Article

“No plan survives contact with the enemy.” This is a quote famously attributed to the Prussian field marshal Helmuth von Moltke. It is also quite applicable to software development: “No code survives contact with the user.” In mission-critical environments, staggered deployments of software are a crucial part of controlled updates, design ...


Heather Ellsworth
17 April 2020

GNOME 3.34 snapcraft extension

Desktop Article

We constantly strive to empower developers. Part of that aim extends to making development easier, for example improving build tools and documentation. As an element of this continued effort, we would like to introduce the new gnome-3-34 snapcraft extension! What is the GNOME snapcraft extension? The gnome-3-34 snapcraft extension is a co ...


Jeff Pihach
10 February 2020

Testing your user contract

Design Article

Whenever you write any code that is to be consumed by another, whether it be a library or some UI element, that consumer expects it to work in a certain way every time they interact with it. All good developers would agree and that’s why we also write tests that either break our code up ...


Igor Ljubuncic
30 January 2020

Development corner: IDEs and tools that can make your coding more productive

Desktop Article

Every craft needs craftsmen, every craftsman needs tools. If you make a living developing code, you want a friendly ecosystem to help you achieve best results from your work. Good development software will allow you to achieve higher productivity and precision, leading to a product that is more effective and with fewer bugs. Finding the ...


haydenb
9 December 2019

Canonical sponsors WSLConf at Microsoft HQ

Cloud and server Article

Canonical is announcing today it will be a featured sponsor of WSLConf, the first conference dedicated to the Windows Subsystem for Linux (WSL) platform. WSLConf is scheduled for March 10th-11th, 2020 and is being held on the campus of Microsoft’s headquarters in Redmond, Washington. The conference brings together developers, start-up fou ...